Category Archives: GameHouse

Video: Sean Ryan of Facebook

Sean Ryan,  Head of Game Partnerships of Facebook discussed the current state and future of the social gaming ecosystem. This is an excellent overview of the current Facebook social gaming environment.

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Filed under Facebook, Facebook Credits, game, GameHouse, gaming, mobile, online, Playdom, PlayFish, PopCap Games, social, social games, Virtual Currency, Wooga, Zynga

What’s The Big Deal?

The trend to develop new social games based on previously successful TV game shows with built-in audiences continues. GameHouse lands the exclusive license rights to produce a social game based  the popular TV show “Let’s Make a Deal” from Fremantle Media Enterprises.  Article and analysis from:

Games.com  ” Let’s Make a Deal has phenomenal consumer recognition and strong appeal. The show is a classic with a well-understood game premise … (and) embodies personality and has a great sense of humor with its costumes and ‘zonks.’

PR Newswire (Press Release)  ” GameHouse is a leading global provider of casual games for multiple platforms including PC, online, social and mobile. “

Video: Let’s Make A Deal TV Show

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Filed under Fremantle Media, game, GameHouse, gaming, social games, social networks

RealNetworks rolls out “GameHouse”

RealNetworks launches a new social gaming platform called GameHouse and also a new Facebook gaming portal containing 1,000 games. Articles and analysis by:

The Seattle Times ” Launch partners include Comcast, MySpace, Qualcomm, Mattel and Seattle-based PopCap Games.”

Technologizer ” The first big expression of Fusion is a new GameHouse on Facebook portal that’s launching today. It includes 1,000 existing games that have been given social features via Fusion–in many cases relatively basic ones such as the ability to share high scores, see what games your pals are playing, and share your own gaming profile.”

Financial Times ” It is adopting a platform strategy called GameHouse Fusion to spread its influence, aimed at giving game developers access to the 50m players a month it attracts to its own site, mobile phones and services it provides to customers such as Comcast.”

Los Angeles Times ” The company’s ambitious plans are to be a platform for online games that can be purchased once and played anywhere — whether it’s on Facebook, an iPhone or Android.”

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Filed under GameHouse, Uncategorized