Developers discuss Social Games

Gamasutra provides an interesting article where three top designers from Zynga, Playdom and Lolapps discuss their perspectives on why social games get a bad rap from console game developers and also offer their  insight on the future of the industry. From the article:

“Now that we’ve established that there’s a huge mass market audience for Facebook games, we are starting to make titles that aren’t necessarily more complicated, but are more entertaining and let friends interact with each other in more sophisticated ways,”

Playdom’s City of Wonder video by Frisky Mongoose



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Filed under Facebook, FarmVille, FrontierVille, Playdom, social games, Zynga

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